33#include "CLHEP/Random/defs.h"
34#include "CLHEP/Random/Random.h"
35#include "CLHEP/Utility/memory.h"
43class RandLandau :
public HepRandom {
64 std::ostream &
put ( std::ostream & os )
const;
65 std::istream &
get ( std::istream & is );
117#ifdef ENABLE_BACKWARDS_COMPATIBILITY
119using namespace CLHEP;
122#include "CLHEP/Random/RandLandau.icc"
static void shootArray(HepRandomEngine *anotherEngine, const int size, double *vect)
static double transformSmall(double r)
RandLandau(HepRandomEngine &anEngine)
std::istream & get(std::istream &is)
static double transform(double r)
void fireArray(const int size, double *vect)
static std::string distributionName()
static double shoot(HepRandomEngine *anotherEngine)
std::ostream & put(std::ostream &os) const
static void shootArray(const int size, double *vect)
RandLandau(HepRandomEngine *anEngine)
HepRandomEngine & engine()